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Open the photograph on the timeline, check the crop the animation will fill, and confirm only when that frame is the one you would publish. PropertyCuts then offers the clip. It does not drop the moving scene onto the edit until you accept it.
Put the photograph on the timeline
Choose the format when you start the project. Landscape, portrait and square are separate projects, and PropertyCuts exports the one shape you chose. ImageMotion fills that shape, so the same photograph is cropped differently for a portrait film and a landscape film.
Add the listing photos. If you started from a slideshow, each photo holds for five seconds until you change that hold. Select the photo you want to move. The panel opens on Animate this photo, and it is marked Powered by ImageMotion.
Start with a clear photograph of a whole space: the front of the house, a long living room, a garden seen from the door. Skip a tight crop on a light fitting, a wall of repeating tiles, or a glass splashback facing the camera. Lines and repeating patterns show distortion first, and glass shows anything the generation adds. Animation will not repair a dark or tilted frame.
Whether this photograph should move at all is a separate decision from how to press the button. The slideshow, animation and walkthrough comparison is that decision.
Set the crop ImageMotion will use
The panel shows the frame that will be animated. It is the photograph cropped to the video, not the original file with its spare margin left on.
When the picture is set to cover the frame, Crop position has a horizontal control and a vertical one. Move them until the house stays in the picture and the spare sky or foreground floor is what gets cut. When the picture is contained, with space around it, the panel says that animations fill the frame, so ImageMotion uses that crop anyway. Look at the preview before you continue. A still can sit inside the frame with empty space. The generated scene is made to fill the shape.
The generation is instructed to treat the property as vacant. It is told not to add a person, a face, or someone filming, including in glass, mirrors, windows and television screens. If a reflection gains a figure who was not in the photograph, that scene is not fit to use.
Confirm the animation
Animate with ImageMotion does not start the job immediately. It asks you to confirm. Before you confirm, the panel shows the credit cost and the length of the animation. Cancel leaves the photograph as it is and spends nothing.
After you confirm, the panel says it is starting, then that it is animating and that this usually takes a few minutes. You can keep editing the rest of the timeline while you wait. The photograph stays in place until you accept a clip.
If the panel shows an error instead of a clip, that scene has not been offered. A result that fails the check before it is offered is not placed on the timeline, and the charge for that failed job is refunded. You can try the same photograph again, or leave it as a still.
Use the clip, or go back to the photo
When the clip is ready, the panel says Animation ready and plays it. Two states matter:
- Use animation puts the moving scene on the timeline in place of the still.
- Photo in use means you have not done that yet. The original photograph is still what plays.
Back to the photo returns the still to the timeline. The animation stays saved, so you can compare them again. Switching back does not refund the credits already used. Look at the crop before you confirm, and do not animate spare frames just in case.
Make a new animation generates another version of the same photograph. That is another confirmation and another charge. Use it when the first move bends the room, not as a way to browse for a favourite.
Play the clip, then look at the source photograph. You are checking for a likeness.
- Do the window lines, door heads and worktops stay straight?
- Has furniture moved, multiplied or changed shape?
- Has any text on a sign, appliance or book changed?
- Is there a person, or the shadow of a person, who was not in the room?
If any of those is wrong, do not use the scene. The review checklist for AI property video is the longer version of that comparison. A still that matches the listing is more useful than a moving scene that does not.
Animating more than one photo
Animate all photos sits in the same area of the editor. It counts photographs that can still be animated. Photos you have already animated are not included. The confirmation tells you how many photos, the total in credits, and that each animation is 5 seconds. Confirm it only when you are willing to review every clip afterwards. If the balance does not cover the batch, the panel says so and points you to animating photos one at a time, or buying more credits.
One or two moving scenes inside an otherwise still sequence are usually more convincing than a film in which every room drifts. Animate the approach, and one room that needs the space explained. Leave the kitchen, and any frame you already doubt, as photographs.
Place the scene, then export
Accepted scenes sit on the same timeline as the other photographs. Order them as a visit. A moving exterior can open the film. The rooms that follow can hold as stills. Keep the cut between a moving scene and a still simple, so the change of treatment does not feel like a change of house.
Do not describe the finished file as a walkthrough you filmed. Say that it is a property video made from your photography, or that selected photographs were animated. Buyers and vendors compare the film with the house. The description is part of the edit.
If the room order is not decided yet, build that first with how to create a property video from photos. ImageMotion is a treatment for a frame you have already chosen. Export when the sequence is the one you would send: PropertyCuts writes the project's one format as an MP4.

